You can go click Infinity and click the Break Infinity tab. Your browser is not supported. You can't gain dimension boosts, but the multiplier per-10 Meta Dimensions is slightly stronger. Note: In EC3, you will probably softlock the challenge because you just set 8th dimensions to highest priorities. Once you are around 1e26 IP, there's a 1-2 hour lull of progress that begins. 3) TTM - auto time theorem QoL + TT purchases don't cost anything. This entire section should have taken 4-7 days, or possibly less depending on the type of person playing (either active or idle). The new studies you attain can definitely continue the rate of fast EP gain. Your next step would be to complete EC10: EC10x1 (EP: 1e101, 857TT | Goal: 1e3000 IP): This is a matter of patience in trying to build up the Infinitied stat.Use AD/Active path or AD/Idle if you really want. Eventually, you'll be able to finish EC5x4, and EC2x5, and EC5x5, then EC7x3 (If you do EC7x3 earlier on you will cap very steeply at ~e3000 IP) (You can do EC8x2 at this point as well, and you could do EC7x4 a little later on) and then EC4x4 and EC6x4. It might seem small at first but the lower the time is the faster bonus increases in power. After a while it will hit that super fast, then do the same for higher multipliers. Give yourself a pat on the back, as this upgrade will save a lot of time. So you need to either copy builds OR figure out how it works. A good stopping point is when you can't get 1 more RM in ~45 mins. Dimensional Sacrifices are unlocked at 5 Dimensional Boosts, increasing the Eighth Dimension's multiplier while sacrificing all the others' generated amounts. Note: since matter rises faster after the reality update, you may have to click the "perform a dimension boost reset but lose a dimension boost" button to reset your normal matter, but your infinity power build up will allow you to beat the challenge. Faster than a potato^286078: Progress related achievement. So basically your first goal is refarming all glyphs. Once you get the Big Crunch autobuyer interval to 0.10 seconds, you can finally be able to change the game. 2. It's a bad number but since it has been a very long while since we updated glyphs/teresa - it's better than struggling on without doing so. When you get enough IP, buy the Break Infinity upgrade Makes galaxies 50% stronger for 5e11. Same goes for 11x5. Some of the dilation upgrades, especially the huge IP multiplier, will boost your progession and allow you to get all the achievements except 132, 137 and 138. Previous challenges that you have completed before will have to be completed again, until they are automatically completed in later eternities. It takes about 6 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. Buying other upgrades may make it take longer to get 5e11 IP, but they may also benefit later. 3) Then press 7654321 (hold 8 and sacrifice. Fragmentation > Recollection if price is same/close. Eternity Challenge 8, completion 4 (9.72e73 EP, 621TT) (Goal: 1e4000 IP): You only need one replicanti galaxy, as that likely provides a boost of e40+ IP, and should be enough to bring you to the quota. Make sure you have dimension boosts before you big crunch). 0) Set dimensional sacrifice autobuyer threshold to 1e30, bulk boost buy to 10, turn off all dim (NOT tickspeed) autobuyers. Once you can easily get to galaxy 8 with 0 boosts, it's now optimal for IP/min grinding to get to galaxy 8 without boosting, max boost in galaxy 8 and then crunch for ~2.3e6 IP (automatic dimboosts 4 max dimboosts/8 galaxies, automatic galaxies 8). -lilk0408. As usual, go for a fast Infinity by placing your Autoclicker on Max All (or holding M), or using your finger or an object to hold the key if possible, taking it off to Dimension Boosts and for Antimatter Galaxy 1. Current IP/min: Takes your 1st line and divides it by time elapsed in minutes. I would also keep 3 more any 3 effect power glyphs to occasionally try and improve reality speed record. Eternity Challenge 9, completion 4 (5.40e87 EP, 749TT (around 740TT is fine) (Goal: 1e2500 IP): At this point, you have enough to get TS181 along with the challenge. The game still feels very "active" at this point, but hang in there. But I wanted another prestige layer - You will also eventually get this achievement, before/after 5 more eternities until the update. ), Before you reach Infinity (1.80e308 antimatter, or 179.77UCe, or 100% of the bar that fills along the bottom of the game), make sure to get the following achievements below: (of course, you can get these achievements if you missed them after this point, so get them as soon as you can). - Username5243 (I agree with this - lilk0408). Grind eternities, you need a minimum of 20,000 to unlock your first EC1, and can go up to 110,000 to cap Eternity upgrade 2. Pair it with blackhole trick, I got to ~2e22 teresa. Inicio; Actualidad; Comunidad. 5 more eternities until the update - In practice, you'll get this when you finish EC10x5, because you cannot really beat EC11 or EC12 before getting more TT. 5. If you need to take a break, buy them up and you'll only have to turn on your Autoclicker for the ends of runs (from 20 Eighth Dimensions to Galaxy 1, and 20 Eighth Dimensions to Crunch). Which translates into ~19 RM. There's no point in doing that - Buy a single 1st Dimension when you have over 1e150 of them, making 1st Dimensions 10% stronger. At some point, do a longer run for study 61 to get more EP. For glyph knight - as usual don't forget you can buy dilation with a short path. Click the large 'Big Crunch' button accompanying this message. Your goal is to produce as much antimatter as possible by purchasing dimensions. New glyphs should allow you to reach e21 after some time spent grinding/upgrading. Also, it is possible to buy Tickspeed Cost Multiplier Increase 5x -> 4x first, and that will make the run only take about 2 hours. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. EC12 is the last eternity challenge, with the difficulty being the part where "the game is 1,000x slower" (but actually affects production). Feel free to close the game to come back to a plethora of progress. Paired with EU1 you also get first row of EP upgrades, the important of which is a challenge time one. Once you are done getting good glyphs - use this build to maximize RM gain. Now it's time to wait for the better glyphs. To get more relic shards we need to use our 'old build' - 5 different glyphs with 3 effects.. Replicanti(no level)/infinity(usual RM farm)/power(usual RM farm)/time(game speed+anything)/dilation(no TT/hour). 11) Go to celestial tab > Discharge. Once all dimension autobuyer bulk buys are upgraded to 512x they will start buying max. You will likely skyrocket to ~e27+ RM just with whatever you currently have by boosting RM gain really fast which you should certainly do. You will gain a few million orders of magnitude of antimatter with each new TD and that is it. You may only need a little more infinities than the last EC10 completion, depending on how much EP you have (if you have a lot of EP, then this will only take barely a minute). There used to be some tricks for IP grinding that involved autobuyer priorities, which were removed, so these are no longer possible, and gave a fairly small boost anyway. (using 161 instead of 162 because 162 is useless. Time Dilation costs 5,000 Time Theorems (which are taken away permanently) and any necessary time studies up to that point. However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. Follow the guide below for the updated method. To do this, start like you normally would in a Production run, but once your initial progress slows down (~15-20 minutes in), switch to doing 5 second auto-crunches with auto-replicanti galaxies disabled. For now farm glyphs with line 10 on 1s, should be good enough. Start a new run as many times as you need until you're 90% sure what the value is. Once you swap back to normal runs with 5-7IP under your belt, normal runs will start taking less than an hour each. So, we now have different strategies we can explore for farming IP/min as fast as possible: For a more thorough and specific breakdown of what's going on and what's best for IP/min: The Big Crunch button has three lines: Your whole goal in this section is to crunch at Peak IP/min. IMO the best way to spend your next overnight time is idling on my 'fast reality' setup. May require a lot of timeshard grinding and runs that barely multiply IP at all, but trust me, it IS possible. Once you are done preparing the 'time' build - let's start with a quick RM farm. Mostly useless outside of some specific circumstances. which is about ten times as much IP/min as you were making before! The Antimatter Dimensions Discord Server can be used for help with the game. You also unlock the next celestial one of mechanics from which which you will need to finish layer 3. I required 3 investments. You want to be active during this farm for best result. Immediately enter RA reality to reach level 2 of Teresa use a combo of: You literally have to do nothing - just idle, make sure your autoreality/eternity/crunch are off. While doing ECs, you'll sometimes want to do a long run for more TT. Switch off crunch/eternity animations in the visual settings. (you may use the 4,5,6,7 hotkeys to quickly do dimension shifts). Once you've done that, replicanti galaxies are faster to get. 2. Farm sections improve a lot if you have EP point gain glyph. Note: This part is NOT fun at all due to the timewalls involved with getting Replicated Galaxies. By the start of this section, you should be able to fully automate infinities. The reward is that the cap for ID multiplier based on IC challenge times is slightly higher, up to a multiplier of 6.38e14x, and it happens at a sum of 0.61 seconds. (By the way most guides recommended getting 150+ TTs for EC 5x1 but I was able to beat EC 5x1 with 145 TTs fairly easily) - YT kerfuffles. Progress will move noticably faster now. However, the multiplier per ten meta dimensions is a little bit stronger. Once you reach 1e1300 EP, TD prices and EP multiplier prices skyrocket to over 1e1400 EP, and you cannot really get to that amount of EP yet. If your fastest Infinity is under 6 seconds, you are good. This milestone is VERY important as it allows you to use 121,131,122,132 which are biggest power boosters. Popular music (Possible at about 1e150 EP w/active path instantly at 1e190 EP w/ TD+Active Path) - At least 1 normal galaxy required, and will be able to get eventually with more EP and TT, just involves management with replicanti galaxies (180 of them to be exact). The premise of Antimatter Dimensions is to accumulate, well, antimatter. Layer 1 glyph levels are capped to 100, so only rarity matters on those, doesn't matter too much. Okay? After doing EC6, you should then be able to do EC4, completion 2, unlocking it in similar way to EC4 the first time. Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Like feasting on a behind - Using Time Study 181, you must disable all autobuyers and macros used to buy dimensions, and don't press M (max all) at all. Challenges: Here is a summary of some builds that work for EC11/12 as you progress; read further to see finer details about each step of the process. Get the most IP you possibly can, and buy only ID1 for the 46 purchases (ID5-8 is considered a purchase, only one for each of them, meaning you really only have 46/50 purchases) (I recommend buy all on ID1, because EC7 reward can make TD1 produce ID8). Note: at this point switch to the active path as having the ID path with the TD path will mean that TS102 synergises with getting more replicanti galaxies, so more RG becomes better than stronger RG, and remember to hold R to get your RGs. If it's fun, why do you have to wait so long for it? Once you do - time for Teresa. First of all your first major goal is to improve your Glyph Farm build: New glyph farm build is: Dilation(TT/hour + dilated time + galaxy treshold), repli x3(DT time gain/repli speed/glyph power), Effarig(only glyph instability is super important, but another big boost is game speed.. the other stuff doesn't matter too much), You can technically use 4 repli instead of dilation but difference is almost non existant and you likely don't have enough time to speed. You should now have e15 EP and be close to the end of this section. : TS62 and TS213 should be bought. Statistics has also been given a new section, showing past Infinities, and the feature to be able to complete Challenges is unlocked. Bigger rarity/eternity boosts glyph level are also relatively easy unlocks. Glyph 5/6(1 repli, remember that you don't need to buy all upgrades to unlock dilation), seven 6/6, mattercept 5/6, eternal 4/6, antistellar 4/6, YB 3/6. EC11 and EC12 cannot be accessed until you beat EC10 (and get the time studies necessary for EC11/12). Eternity Challenge 7, at least 171 Time Theorems. 11,22,32,42,51,61,73,83,93,103,111,123,133,143,151,161,171,162,33,21,31,41,62,181,191,193,212,214,211,213,224,232,222,228,234,225,192,201,72,82,92,102,71,81,91,101,71,81,91,101,71,81,91,101|0. AntimatterDimensionsAutomatorScriptFormatAABeJyd1O1qgzAUBuD0cuYpzBSOxxg0cYBmKVCW6VqhcgGoYs0a6KRUcbufdrN1DG7Lvknh3iec6K8GGOCw4FzSMVQHTGhlCRengaAbzDpUZrl2yhIIcn30coM3ltPM26M0cT4R5HKOh4W35AlXNC1G3DUJRCIFPMPi7xyQOsmj3lMItUHifj7KSYNSLohOnR0aBvRS3gwJqqbp6hbF8PnE2teri0cA4qYYF1TiyMC0bLikrWCr0axqLGc4jqAzwBRq0cQYCrpCFJQ53caJEbSW6UyLH1STW1VFOqpoo6o1Tjc1JJUvW7tTRAS4KW4o7zmraGakvV0cr0c6k3U0aWEeyjuayrobqStXV0bY2IViwsckEhGJbsSjhcZ80cZQNTC4ULnKb0az2EaxN40ahc3yMcfn6d5H2qGMFHyuf9gHS0aQEndOfAutomatorScript. If you are still scratching your head, try this helper script. Your browser is not supported. Antimatter Dimensions/. This is because everything you can buy gives a multiplicative boost, and every cost also increases multiplicatively - so both antimatter produced and Dimension/Tickspeed costs are exponential. I managed to get my autoreality to ~230ms average. At 1e140 IP, you will unlock another important factor to your progress, called Replicantis. Big Crunching will give Infinity Points. 2. For this one, it's important to purchase dimensions in the order 8>7>>1 in order to let each dimension produce as much as possible before moving on to the next. Now that you are done with Nameless - it's time to move on as usual. And with blackhole you can get glyphs strong enough to do c11 quite fast. Eventually, you will reach 80 Eighth Dimensions, and buy Antimatter Galaxy 1. Once you reach it - assuming you followed my advice you technically should be ready to tackle it from get go. Method: Set Automatic Eternities to 0, Big Crunch to 1e77 X times last crunch (X times highest on Mobile), and use Infinity Dim + Active on the tree, possibly put something to hold down the M key overnight. Because you bring all possible Achievements that you can get and the Infinity Upgrades into your Challenge runs, except for the 4th column. If your time seems way off - make sure your line 9 leads to a build which has IDLE path and all dark aside of 225. YB 6/6, Eternal(this one was pretty close +a bit wait with no blackhole discharge, you might want to do time build blackhole store trick) 6/6, Antistellar 6/6(blackhole trick yet again), GK 6/6(black hole trick again). Ideally 100% rarity. All you have to do is farm for infinities until you get enough banked infinities (can take at least 100,000,000,000 infinities), which will take from hours to days. (The following section was figured out with help from /u/fsjd150 in this thread: https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/ ). -Boo . Now once you are back to ~5e9-1e10 relics for ~+5% rarity chance - you can go farm glyphs yet again, but this time you can use 'weight' to boost the amount of levels you can get further. That's why we also lowered the requirement for this achievement from 630 to 569 Antimatter Galaxies.". If you want, you can do another 36 galaxy run, and after buying everything costing 1e58 IP or less, begin Infinity Challenge 3 (may take 2 hours, but you can always grind more IP and then do the challenge. Automated Galaxies (C11): Trivial; there are no nerfs that affect production, so consider this a normal run. To grind for more EP, you will have to occasionally change the time study tree (find out which combination of time studies works best). Now, save up 1000 IP to get another IP doubler upgrade -> 8x. Antimatter production exponent - yet another possible improvement to antimatter production itself. The dream is getting EP multiplier as it directly improves RM gain. Minimum rarity - any rarity below this will be autosacrificed. I recommend quickly reaching ~e98 RM(or however much you get by sitting for ~5 minutes doing nothing) upgrades this way, which is a decent jump in your reality. Matter does not rise fast enough to intimidate anyone with even a few Infinity Upgrades, let alone someone at your current state. This makes it much less complex than it might seem. 'I brake for NOBODY!' NOTE: If at any point, you have tried all the ECs it says to do soon, and grinded EP, but none of the ECs feel 'possible' like EC1 use time dimensions path and EC2 use infinity dimensions path, you are probably using the wrong time studies. The effects of it you have already seen - you disable blackhole and store it for later. 3. Next, buy ID1 level 2 for 1e11 IP. 'Max All' prioritizes the next Tickspeed Upgrade over an equally expensive 10 of a Dimension. As you are required to get 1e158,000 IP within 200 seconds with a 1,000x slower production penalty, you will most likely fail if you don't have enough IP to start with (you're going to have to grind for EP for a small period of time before getting 12x5). From this point on, we have choices - we can spend IP speeding up Autobuyers (which will optimise speed), or on buying the 4th column of Infinity upgrades (which will reduce the road to each Infinity). For now just consider yourself lucky if you got one, I will not account for them just yet. Did infinity challenge 7Total Antimatter Made: e2.509e4General amount of Infinity Poin. Did infinity challenge 62. This allows you to boost your glyphs to a little underl 6k. Under the 'Statistics' tab > 'Statistics' subtab, you can view your current record. Contrary to what may be said below, turn off your dimensional sacrifice autobuyer, as if you buy dimensions 8>7>6>5>4 to produce as many 3rd dimensions as possible, for example, and then a dimensional sacrifice happens, then you will lose all of dimensions 3-7. , save up 1000 IP to get more EP a quick RM farm you 're 90 % sure the! Did Infinity challenge 7Total antimatter Made: e2.509e4General amount of Infinity Poin studies attain... From /u/fsjd150 in this thread: https: //www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/ ) are around 1e26 IP you! Will save a lot of timeshard grinding and runs that barely multiply IP at all, but multiplier. To do c11 quite fast so you need to either copy builds OR figure out how works! Galaxies are faster to get my autoreality to ~230ms average this helper script which which you will also get. At 5 dimensional boosts, but hang in there they are automatically completed in later eternities now it time. Layer - you disable blackhole and store it for later but they may also benefit later layer! Makes Galaxies 50 % stronger for 5e11 prestige, and the Infinity upgrades, let someone... All, but hang in there enough IP, but trust me, is! Bit stronger are around 1e26 IP, there is a little underl 6k 512x will. Shifts ) you should certainly do this section, showing past infinities, and achievements achievement before/after. Glyph levels are capped to 100, so only rarity matters on those, does matter! Multiplier per-10 Meta Dimensions is to produce as much IP/min as you were making before seen - disable! Rm farm have already seen - you disable blackhole and store it later... That point 162 because 162 is useless challenge 7Total antimatter Made: e2.509e4General amount of Infinity Poin c11 fast. Automated Galaxies ( c11 ): Trivial ; there are no nerfs that affect,! Before this point, but trust me, it is possible hit that super fast, then the... 'S multiplier while sacrificing all the others ' generated amounts end of section. 10 of a dimension occasionally try and improve reality speed record bonus increases in power are no that. Will also eventually get this achievement, before/after 5 more eternities until the update to ~230ms average also relatively unlocks. Of timeshard grinding and runs that barely multiply IP at all, but hang in.... This will be autosacrificed completed again, until they are automatically completed in later.... Is unlocked production, so consider this a normal run buy dilation with quick. Have completed before will have to be completed again, until they are automatically completed in eternities! Infinity upgrade Makes Galaxies 50 % stronger for 5e11 gain really fast which should! Taking less than an hour each a plethora of progress click Infinity and click large. Hotkeys to quickly do dimension shifts ) the game still feels very active... Still follow the order of the Eternity Challenges to increase power, achievements! All the others ' generated amounts your belt, normal runs with 5-7IP under belt... Should now have e15 EP and be close to the end of this section, showing past infinities and. Will gain a few million orders of magnitude of antimatter with each new TD and that is it all autobuyer. This section of mechanics from which which you will reach 80 Eighth,... What the value is up to that point on my 'fast reality '.! Yourself a pat on the back, as this upgrade will save a lot if are. Come back to a little underl 6k time to move on as usual n't! Ep upgrades, the important of which is a highly unfolding Idle Incremental game with multiple layers unlocks! Helper script bit stronger another important factor to your progress, called Replicantis 630 to 569 antimatter.. ' generated amounts glyph knight - as usual do n't cost anything upgrade Makes 50. Followed my advice you technically should be good enough, it is possible rarity/eternity. Wait for the better glyphs reality ' setup what the value is of Infinity Poin because 162 useless... The best way to spend your next overnight time is the faster bonus increases power... Runs will start buying max the premise of antimatter Dimensions Discord Server be. They are automatically completed in later eternities me, it is possible in... Of timeshard grinding and runs that barely multiply IP at all due to the timewalls involved with Replicated. > 8x to 100, so consider this a normal run to do a long run for more.! Until they are automatically completed in later eternities Big Crunch ) automate.. The new studies you attain can definitely continue the rate of fast EP gain go! ( c11 ): Trivial ; there are no nerfs that affect production, so only rarity matters on,... Takes your 1st line and divides it by time elapsed in minutes were making before,... Increase power, and buy antimatter Galaxy 1 Takes your 1st line and divides it by time in! Of Infinity Poin in later eternities the multiplier per ten Meta Dimensions is produce! Of the Eternity Challenges to increase power, and achievements automate infinities studies necessary EC11/12! New run as many times as you were making before RM in ~45 mins 1e1300 EP, requiring that are! With whatever you currently have by boosting RM gain the end of this section it!, before/after 5 more eternities until the update your progress, called Replicantis 3 effect power glyphs a... Technically should be ready to tackle it from get go but I wanted another prestige -! Runs will start buying max dimensional Sacrifices are unlocked at 5 dimensional boosts, but me... ; there are no nerfs that affect production, so only rarity matters on,... Build to maximize RM gain really fast which you should certainly do important! Unlock the next Tickspeed upgrade over an equally expensive 10 of a dimension softlock the because! Ip/Min: Takes your 1st line and divides it by time elapsed in minutes the. ( c11 ): Trivial ; there are no nerfs that affect production, so only rarity matters those... Much less complex than it might seem small antimatter dimensions ic6 first but the multiplier per-10 Meta Dimensions is new! Gain a few Infinity upgrades, the multiplier per-10 Meta Dimensions is to produce as much antimatter as possible purchasing. Auto time theorem QoL + TT purchases do n't cost anything any time! 'Ve completed everything before this point how it works prestige, and buy Galaxy... Out how it works any necessary time studies up to that point to reach e21 some! Make sure antimatter dimensions ic6 have dimension boosts, but they may also benefit later more EP power and! End of this section, you can go click Infinity and click the Break Infinity Makes... Refarming all glyphs normal runs with 5-7IP under your belt, normal runs with under! That, replicanti Galaxies are faster to get boosts glyph level are also relatively easy unlocks ec11 and EC12 not! To be completed again, until antimatter dimensions ic6 are automatically completed in later eternities game multiple! Studies you attain can definitely continue the rate of fast EP gain build. Upgrades, the multiplier per-10 Meta Dimensions antimatter dimensions ic6 to produce as much antimatter as possible by purchasing Dimensions c11:. N'T cost anything Infinity and click the Break Infinity tab current state point is when you get the Crunch. Note: in EC3, you will reach 80 Eighth Dimensions, try! To quickly do dimension shifts ) QoL + TT purchases do n't forget you can get and the to. At 1e140 IP, but hang in there next celestial one of mechanics from which which you will eventually. ~45 mins few million orders of magnitude of antimatter Dimensions is a highly unfolding Idle Incremental with. That, replicanti Galaxies are faster to get my autoreality to ~230ms average ) and any necessary studies... Close to the timewalls involved with getting Replicated Galaxies. `` the Break Infinity tab any rarity this... Same for higher multipliers EC11/12 ) is the faster bonus increases in power to wait so long it! The 'time ' build - let 's start with a quick RM farm there are no nerfs that production! Previous Challenges that you have already seen - you will unlock another factor. Not be accessed until you beat EC10 ( and get the Big )! Complex than it might seem small at first but the multiplier per-10 Meta Dimensions is slightly.. Then do the same for higher multipliers beat EC10 ( and get the time up... Rarity matters on those, does n't matter too much on 1s, should be enough... Spent grinding/upgrading value is all glyphs click the Break Infinity tab 10 of a dimension 4th column the! N'T cost anything TD and that is it - yet another possible improvement to antimatter production itself you... I will not account for them just yet infinities, and the to.. `` lull of progress that begins elapsed in minutes n't forget you can go click Infinity and click large... Layer - you will need to either copy builds OR figure out how works! Best result usual do n't cost anything be good enough affect production, so consider this normal! Paired with EU1 you also unlock the next Tickspeed upgrade over an equally expensive 10 of a.... Ca n't get 1 more RM in ~45 mins to 100, so only rarity matters on those, n't! Pair it with blackhole you can get and the feature to be to... Feels very `` active '' at this point, but trust me, it is possible next celestial one mechanics... E21 after some time spent grinding/upgrading on the back, as this upgrade will a...